Photography Guru (January 2016 - March 2016)
Photography Guru was introduced as an Educational game that teaches the players the art of photography i.e. use of functions like Shutterspeed, Aperture, ISO, and Rule of Thirds. After the introduction of a surreal environment, structured story,mission system and an instant feedback system, Photography Guru was developed as a first person Exploration/Discovery game that teaches photography. It was developed using Unreal Engine 4, in a team of 8 graduate students at FIEA.
Development Engine: Unreal Engine 4
Development Time: 3 Months
Team Size: 8
Role: Technical Level Designer
Responsibilities:
1. Designed a surreal world with structured story and missions
2. Co-designed and implemented the in-game character movements and UI
3. Developed visual documentation (One Page Designs) for various game mechanics
Development Engine: Unreal Engine 4
Development Time: 3 Months
Team Size: 8
Role: Technical Level Designer
Responsibilities:
1. Designed a surreal world with structured story and missions
2. Co-designed and implemented the in-game character movements and UI
3. Developed visual documentation (One Page Designs) for various game mechanics
Video