Escapist (February 2015)
Escapist is a 2.5D side-scrolling puzzle platformer developed during the 2nd semester at FIEA.
Development Engine: Unreal Engine 4
Programming Language: Unreal Blueprints
Development Time: 2 weeks
Responsibilities:
1. Designed the level layout and implemented various gameplay assets
2. Implemented character movement, character cloning and erasing, character switching and wall jumping
3. Implemented Matinees for cutscene purposes
Code:
1. Clone random color switch
2. Wall Jump part-1
3. Wall jump part-2
Gameplay Video