Candy Trap (September 2015)
Candy Trap is a 2D endless twitch game. It was developed in 2 weeks as a part of a 2 week Rapid Prototyping project on the theme 'Fun to Play'.
You play as Todd the Frog and control its movement using the left mouse button. The enemies in the game are the ants/bugs. The objective of the game is to stop the ants before they reach the pile of candy placed at the center. You can stop the ants by either jumping over and squishing them or using the Spacebar key to use the Frog's tongue and eating them. Your score and the level of difficulty of the game increase, as you keep on killing the ants.
Development Engine: Adobe Flash CS6
Team Size: 5 (1 Programmer, 2 Artists, 2 Producers).
Development Time: 2 weeks
Role: Game Designer and Producer
Responsibilities:
1. Managed a team of 5
2. Designed the game's story and mechanics
3. Acquired thematically fitting sounds
4. Playtested game with other students and improved the game based on the feedback
Candy Trap is a 2D endless twitch game. It was developed in 2 weeks as a part of a 2 week Rapid Prototyping project on the theme 'Fun to Play'.
You play as Todd the Frog and control its movement using the left mouse button. The enemies in the game are the ants/bugs. The objective of the game is to stop the ants before they reach the pile of candy placed at the center. You can stop the ants by either jumping over and squishing them or using the Spacebar key to use the Frog's tongue and eating them. Your score and the level of difficulty of the game increase, as you keep on killing the ants.
Development Engine: Adobe Flash CS6
Team Size: 5 (1 Programmer, 2 Artists, 2 Producers).
Development Time: 2 weeks
Role: Game Designer and Producer
Responsibilities:
1. Managed a team of 5
2. Designed the game's story and mechanics
3. Acquired thematically fitting sounds
4. Playtested game with other students and improved the game based on the feedback
Play the game!